Hi, I'm Cat. I'm currently pursuing my M.S. in Experience & Information Design. I create human-centered experiences that are intuitive, intentional, and a little bit fun.
Redesigning a police body-worn camera interface so new and less tech-savvy officers can navigate it confidently under pressure — reducing recording errors and device misuse.
I'm Catherine "Cat" Carter, a Google-certified UI/UX designer and I'm currently pursuing my M.S. in Experience & Information Design at UM, where I'm deepening my practice at the intersection of research, systems thinking, and human-centered design.
My work spans the full design spectrum, from mapping complex information architectures to prototyping real-time interactive systems. I've designed accreditation tracking systems, conference registration experiences for 500+ attendees, and live event engagement tools. I bring a systems perspective to every project: understanding how people, processes, and interfaces work together.
I believe great design is never just visual. It's structural, empathetic, and grounded in real user needs. When I'm not in Figma, I'm probably exploring Miami's creative scene, geeking out over data visualization, or finding design inspiration in the most unexpected places.
A student project exploring user-centered design, research, and interaction — with more on the way.
I'm actively working on new case studies as part of my Masters program. Check back soon!
Redesigning the body-worn camera interface so that new and less tech-savvy first responders can navigate it confidently during high-pressure situations — reducing device misuse, recording errors, and apprehension about the technology.
As a member of the Neighborhood Watch team, I led the interface design for several core features, contributed to user research and task documentation, and prototyped the physical device throughout this midterm project.
Ideas for the next iteration, informed by user testing and professor feedback.
Worked collaboratively with the full team on research, ideation, and iterative design refinements throughout the project lifecycle.
Hand-drawn sketches and concept maps created during the ideation phase to explore interface layouts and map out system features.



This complexity leads to device misuse, recording errors at pivotal moments, difficulty accessing data, and increased apprehension about the technology — directly undermining the accountability these cameras are meant to provide.
Only 42% of body camera footage is currently released to the public, limiting accountability and transparency.
Officers struggle with complex interfaces during high-stress situations, diverting focus from the incident itself.
Footage review lacks contextual clarity and metadata, leading to vastly different assessments by reviewers.
Current systems lack features for evidence organization, quick reference, and contextual metadata tagging.
We conducted extensive secondary research to understand the historical context, current challenges, and design opportunities in body-worn camera technology.
Body-worn cameras used by law enforcement began in the U.S. as a pilot program in 2012 in Phoenix and Mesa, Arizona, and Rialto, California. The Rialto pilot saw significant success — reporting an 88% reduction in complaints against law enforcement officers (American Police Officers Alliance, 2018) — but the program spread slowly due to cost concerns.
Adoption accelerated in 2014 following the killing of Michael Brown in Ferguson, Missouri. President Obama proposed federal reimbursement for half the implementation cost, and Attorney General Loretta E. Lynch announced $28 million in grants across 32 states to expand BWC use (US Department of Justice, 2015).
In 2021, questions about effectiveness still lingered. Portland City Commissioner Jo Ann Hardesty stated: "I am reluctant to make an expensive investment in body-worn cameras because they have failed to provide accountability to other police departments and have not reduced police use of force." (Iboshi, 2021).
Today, more than half of all states have mandated BWC use by law enforcement. Cameras are more affordable and technology has improved, but significant hurdles remain: data storage, training, and protocols (The Editors of ProCon, 2025).
Tagging is typically done by the investigating officer in the field, or at the end of each shift prior to uploading. When done improperly or omitted, it can result in the loss of vital evidence — including accidental deletion after upload (Gehring, 2023).
Accidental activation and premature deactivation stem from poor button placement. Research shows that mounting position and activation methods greatly affect usability — suggesting these errors don't come solely from lack of training, but from interfaces that fail to account for stress and divided attention (Suss et al., 2018).
New research shows that automated and AI-assisted activation systems reduce the officer's mental load during high-stress situations and improve recording consistency (Journal of Criminal Justice, 2025). Despite widespread implementation, a significant gap persists between enforcement guidelines and the human-centered usability of these devices.
Features a clear indicator light showing when it is on and recording, and a battery-life display visible without removing the device — providing immediate feedback designed for high-stress situations.
Touchscreen gestures like swiping and long-pressing are familiar to smartphone users, reducing the learning curve. Demonstrates effective use of limited screen space with large, clear indicator buttons.
Our human-centered design approach followed an iterative methodology from research through evaluation, ensuring user needs drove every decision.
Reviewed Android UI Kit, studied existing body cam products
Mini design sprint — sketched multiple interface layouts
Created wireframes from strongest sketch concepts
Two wireframe testing rounds, analyzed feedback between rounds
Built final high-fidelity prototype in Figma



"I wanted to keep it minimalist while still providing buttons that gave a lot of information at a quick glance, such as the recording symbol, battery life, time, and notification bell."
Start/stop recording via a physical slider button — a single action with immediate audio and visual feedback (beep + red light).
Swiping down from the top opens settings — a familiar gesture that avoids deep menu navigation during active use.
Disabling indicator lights and sounds for stealth operations is essential and must be quickly toggled — assigned to my design scope.
Officers can swipe left on a video and select from prepopulated tags — reducing the manual input that leads to evidence misplacement.
Through structured feedback sessions and professor critique, we identified critical usability issues and refined our interface to better serve officers in high-stress field situations.
Three rounds of participant testing and a professor critique surfaced key usability gaps — each finding directly shaped the final design.
Layout and visual hierarchy were clear. Buttons were easily identifiable and the overall structure felt organized.
UI clarity was appreciated. Media browsing felt intuitive to navigate.
Interface felt structured and readable. Videos were easy to locate.
Expert evaluation identified deeper structural gaps beyond terminology — pointing to missing system states, incomplete physical button integration, and the need for a fully-realized media library.
"Ghost Mode" caused confusion in all three rounds — renamed to "Covert Mode" for immediate clarity.
Added ability to add and remove tags on videos.
Made this a automatic feature when the user sends a emergency alert
Emergency activation now includes visual confirmation, a clear message, and a persistent status indicator.
Replaced the ambiguous "+" button with clearly labeled action buttons to improve affordance.
Added prominent system status indicators throughout the interface.
The final Figma prototype reflects usability testing with three participants and iterative refinements based on their feedback, optimizing the design for clarity, speed, and low cognitive load in high-pressure situations.
Explore all screens and interactions in the Figma prototype, or head back to see more projects.